Neha Pillai
Neha Pillai
3D Modeler - Look Development Artist
Austin, United States

About

Hi, I'm a look development artist from New York with a love for storytelling. My biggest interests are modeling, lighting, and texturing, grooming, and I have some experience in rigging and simulations. I love learning new tricks and finding solutions to digital problems.

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Skills

Hard Surface ModelingLightingnClothPBR TexturingBasic RiggingCollaborationCommunicationBox ModelingProblem SolvingArnold RenderAdaptabilityxGenRedshift RenderDetail-OrientedOrganic Surface UV Mapping

Software proficiency

After Effects
After Effects
Blender
Blender
Houdini
Houdini
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Redshift
Redshift

Productions

    • Movie
      Agaricus Pop!
    • Year
      2023
    • Role
      Modeler, lighter, and texture artist
    • Company
      SCAD
    • Movie
      Dreamcatcher
    • Year
      2022
    • Role
      Technical Director
    • Company
      SCAD

Experience

  • Prop Modeler at HST Studios
    AF
    June 2025 - Present

    - Used Maya, Blender, Substance Painter, and Marmoset Toolbag to create high

    quality game-ready 3D props in Unreal Engine

    - Coordinated with art directors, concept artists, and designers to ensure assets

    match concept designs

  • Prop Modeler at Mouth Arcade
    October 2023 - September 2024

    - Developed stylized low-poly, game-ready 3D props using Maya, Substance

    Painter, and Marmoset Toolbag for Unity

    - Worked alongside art directors and design teams to bring concept work to

    life, maintaining high-quality visuals and consistency for game titles

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